Gin Rummy
Meld all 10 of your cards into sets and runs, racing the CPU to 100 points.
How to play
- Each turn, draw one card — tap the face-down stock or the face-up discard — then tap a hand card to discard one.
- Build melds: a SET is 3-4 cards of the same rank; a RUN is 3+ in a row of one suit (Ace low). Melded cards get a green ring.
- Cards in no meld are "deadwood" (face cards = 10, Ace = 1). Your live deadwood count shows under your hand.
- When your deadwood is 10 or less the Knock button lights up — knock to end the hand and score the difference; deadwood 0 is Gin (+20 bonus).
- Watch out for the undercut: if the defender ties or beats the knocker's deadwood, the defender scores instead. First to 100 wins.
Controls
Tap the stock or discard to draw, tap a card to discard, Knock button to end the hand
How you earn
Win your first hand to unlock Claim; winning the match to 100 points pays the top bonus.
Tip
Ditch high cards (K/Q/J/10) early — if you get caught with them as deadwood they cost the most.